Procedural Architecture (2019)


An ongoing investigation using Houdini as a procedural tool for generating architecture.

Houdini is currently revolutionizing game world creation and the standard for complex visual effects. It's potential as a tool for Architecture and Design has yet to be fully explored

Houdini is fundamentally different from traditional CAD modeling in its procedural approach, one builds tools or programs rather than static models.

The following examples are the beginning steps of the first phase of the investigation.